- #Pcsx2 slow motion software#
- #Pcsx2 slow motion Ps4#
- #Pcsx2 slow motion Pc#
- #Pcsx2 slow motion ps2#
- #Pcsx2 slow motion windows#
But software rendering may be required for particularly buggy games. Native resolution for the most part fixes those. Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (if it cause issues try to set it to half at most or check it off), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Either Aggressive-CRC if the game is listed there, or skipdraw (toy with the number, 1-100) might work otherwise. For the former, switching the de-interlacing mode with F5 may help, and may cause flicker or screen shaking. It's either interlacing or a filter in the game itself. Only use this interlacing method as a last resort.
#Pcsx2 slow motion Ps4#
i am planning on playing mgs3 and when i played the port on ps4 it was unplayable due to not being able to aim and shoot a rifle at the same time.
#Pcsx2 slow motion ps2#
This means that if there is heavy jitter, the video output will be extremely blurry since the two jittering frames will blend together. I know the ps2 and 3 had pressure sensitive triggers/buttons. This is also known, more colloquially, as motion blur. Yes, the Blend interlacer does frame-blending. However, that comes with a pretty hefty side-effect: blurriness. The "Blend" interlacing method has the least amount of jitter. The "Bob" interlacing method has the least artifacts out of all of them, but it can still let some jittering pass through. Artifacting is far too heavy to be usable. The "Sawtooth" interlacing method is not recommended at all. However, some games will have a "jitter" effect if you don't have interlacing modes enabled. You can just select "None" and everything will be fine. Now, many games can run fine without interlacing modes. However, there is one that probably bears explaining: The interlacing modes. Now, most of the video options are very straight-forward. It's very customizable, and you don't have to configure it beforehand. You need atleast a 3Ghz duo/quad CPU for this sh1t to run good. There's a frameskip option in Pcsx2, but it doesn't work very good, so you're pretty much screwed lol.
#Pcsx2 slow motion Pc#
That's because the emulator isn't using frame skip, like normal PC games. If you use a DualShock controller running under an XInput wrapper such as SCP Server, then this plugin is a no-brainer. Quote: The FPS are between 35 and 40, but is running in slow motion. Native DS3 controls with Lilypad-SCP - Import this with the 'Load Bindings' button in Lilypad's config.Įither that, or you can use the Pokopom XInput Plugin.
#Pcsx2 slow motion windows#
Intel Core i5-4570T 2.9 GHz, 8GB RAM, Windows 10, and running version 1.6 of PCSX2. F9: Switch between Hardware and Software mode Hello I'm new to the PCSX2 emulator (not too familiar with how these things work) and I've gotten set up pretty well, except for the fact that when I play games they play as if they are in slow motion and the audio is a little laggy as well.Please do not mistake noted issues/limitations for either platform as malicious intent towards any persons or projects. Regardless of whether a limitation is due to the game or emulator, the people who work on PCSX2 are an extraordinarily talented and passionate group of programmers who deserve nothing but our respect and admiration. That’s all click on Ok to save, run a game on your PCSX2 and you will see your frame per second increased to 100 fps and your PCSX2 game lag will be fixed. Lastly, in regards to the PCSX2 version: Most limitations of this version are due to the actual PS2 game itself and not the fault of the PCSX2 software. And while there are versions of Silent Hill 2 you should avoid altogether, Silent Hill 2: Enhanced Edition and the PCSX2 version are both exceptional ways to properly experience the game on modern systems and/or widescreen displays. There is no such thing as a singular best platform to experience the game on. It is important to note that every version of Silent Hill 2 has limitations and bugs, and each version will have some degree of variation due to different hardware/software running the game. Several of the comparison tables below take into account playing in a standard widescreen aspect ratio (16:9), as this is a primary motivator and attractive feature for why users would play the game on either of these platforms using modern displays/hardware. READ FIRST: The comparison chart below notes key differences in how Silent Hill 2: Enhanced Edition (PC modded) and the PCSX2 (PS2 emulated) version of Silent Hill 2 perform tasks that will directly impact gameplay and immersion. Comparison of Silent Hill 2: Enhanced Edition (PC) and PCSX2 (PS2)